© 2025 DoubleJump Academy
  • DoubleJump Academy
  • Discord
  • Instagram
  • YouTube
  • Reddit
  • Terms of Use
  • Privacy Policy
DoubleJump Academy logo

Main menu

Includes navigation links and user settings

DoubleJump Academy logo
  • Browse products
  • Workshops
  • Team Training ⭐
  • Community
  • Sign up
  • Log in

Browse products

Browse products

Product filters:
search

Categories

Product image for  The Ultimate Explosion Houdini Workshop ( Legendary )

The Ultimate Explosion Houdini Workshop ( Legendary )

Beyond Explosions: yes you will learn explosions. but in order to finish these shots you need to know Shading, Rendering, Compositing and a lot of things a "generalist" would do. After the workshop you should be equipped with the knowledge to be a one man motherf*cking army and kick ass. You will copy my SkillStack that i worked more then a decade on and hopefully that will give you a good double jump forward.

Course•By Urban Bradesko

Learn more
Product image for ACES OR DIE! - ACES workflow for VFX Explained.

ACES OR DIE! - ACES workflow for VFX Explained.

ACES! Four simple letters, but a complete mystery to many VFX artists. Yet mastering ACES is the secret to achieving those rich, cinematic renders that look straight out of a Hollywood movie. It’s the missing link you’ve been searching for. In this mini-course, Urban will guide you through his full workflow, using ACES color spaces to seamlessly integrate LOG footage with CG renders. You’ll learn how to properly convert LOG to the correct color space, work with it inside Nuke, and export everything for a final grade in DaVinci Resolve. By the end, you’ll have the KUNG FU ACES skills you need to kick some serious ass and take your renders to the next level.

Course•By Urban Bradesko

Learn more
Product image for Anime Impact FX with Jesse Gozo

Anime Impact FX with Jesse Gozo

Course•By Jesse Gozo

Learn more
Product image for Attack On Titan Workshop - Armored Titan Reveal

Attack On Titan Workshop - Armored Titan Reveal

In this workshop, we will explore CGI filmmaking in Houdini by recreating a 20-second sequence from the anime Attack on Titan. You will learn how to set up cameras, and how to rig and animate in Houdini. We will cover layout and camera animation, delve into cinematography and set dressing, plus explore all the FX like smoke, hair, cannon shots, RBD wall destruction, and much more. This is the ultimate workshop if you want to start using Houdini as a powerhouse for your CGI short films. ‍

Course•By Opposite Visuals

Learn more
Product image for Batmobile Burnout VFX

Batmobile Burnout VFX

Course•By Urban Bradesko

Learn more
Product image for Big Fire

Big Fire

Course•By Urban Bradesko

Learn more
Product image for Blockbuster Shot Building  | Fabian Nowak | Module ONE

Blockbuster Shot Building | Fabian Nowak | Module ONE

Course•By Fabian Nowak

Learn more
Product image for Cinematics In Unreal Engine ( Legendary )

Cinematics In Unreal Engine ( Legendary )

Introducing our new course, "Unreal Engine Filmmaking," instructed by the accomplished artist, Calvin Romeyn. During this course, you will gain the skills Romeyn honed over a two-year period while creating his short film: "Firmware". By the end of the course, you'll be equipped to weave your own narratives entirely in Unreal Engine.

Course•By Calvin Romeyn

Learn more
Product image for Cinematics In Unreal Engine ( Standard )

Cinematics In Unreal Engine ( Standard )

Introducing our new course, "Unreal Engine Filmmaking," instructed by the accomplished artist, Calvin Romeyn. During this course, you will gain the skills Romeyn honed over a two-year period while creating his short film: "Firmware". By the end of the course, you'll be equipped to weave your own narratives entirely in Unreal Engine.

Course•By Calvin Romeyn

Learn more
Product image for Creating Custom Micro Solvers in Houdini (Maximus & Soot)

Creating Custom Micro Solvers in Houdini (Maximus & Soot)

Beyond Explosions: yes you will learn explosions. but in order to finish these shots you need to know Shading, Rendering, Compositing and a lot of things a "generalist" would do. After the workshop you should be equipped with the knowledge to be a one man motherf*cking army and kick ass. You will copy my SkillStack that i worked more then a decade on and hopefully that will give you a good double jump forward.

Course•By Urban Bradesko

Learn more
Product image for DoubleJump - Free Trial

DoubleJump - Free Trial

DoubleJump Behind the Scenes TOUR Unsure which workshop to choose or just want a sample before making a commitment? We've got you covered! Sign up here to get a BTS tour and a sample of our workshops and community hangout recordings.

Course•By Urban Bradesko

Learn more
Product image for Environments for Beginners

Environments for Beginners

Learn how to make environment creation and shots in Houdini within a week using its built-in tools.

Course•By William Fiorentini

Learn more
Product image for Epic Environments for Movies ( Legendary )

Epic Environments for Movies ( Legendary )

Course•By William Fiorentini

Learn more
Product image for Epic Environments for Movies ( Standard )

Epic Environments for Movies ( Standard )

Course•By William Fiorentini

Learn more
Product image for Film FX - Bubble Bomb FX

Film FX - Bubble Bomb FX

Course•By Corbin Mayne

Learn more
Product image for Film FX - Disintegration fx

Film FX - Disintegration fx

Course•By Corbin Mayne

Learn more
Product image for Film FX - Obscurus FX

Film FX - Obscurus FX

Course•By Corbin Mayne

Learn more
Product image for Film FX: Reverse Engineering ( Legendary )

Film FX: Reverse Engineering ( Legendary )

Course•By Corbin Mayne

Learn more
Product image for Film FX: Reverse Engineering ( Standard )

Film FX: Reverse Engineering ( Standard )

Course•By Corbin Mayne

Learn more
Product image for Film FX: Reverse Engineering ( Supremium )

Film FX: Reverse Engineering ( Supremium )

Course•By Corbin Mayne

Learn more
Product image for Fire Arrow VFX

Fire Arrow VFX

In this course, we'll create an epic shot using a variety of techniques and simulations, from set dressing to final compositing, giving you a full creative pipeline for your next projects.

Course•By Romain Czysz

Learn more
Product image for Houdini for Games in Unreal Engine  ( Legendary )

Houdini for Games in Unreal Engine ( Legendary )

Course•By Grayson Cotrell

Learn more
Product image for Houdini for Games in Unreal Engine  ( Standard )

Houdini for Games in Unreal Engine ( Standard )

Course•By Grayson Cotrell

Learn more
Product image for Houdini for Games in Unreal Engine  ( Supremium )

Houdini for Games in Unreal Engine ( Supremium )

Course•By Grayson Cotrell

Learn more
Product image for Hydroman FX Tutorial

Hydroman FX Tutorial

In this workshop, we will explore CGI filmmaking in Houdini by recreating a 20-second sequence from the anime Attack on Titan. You will learn how to set up cameras, and how to rig and animate in Houdini. We will cover layout and camera animation, delve into cinematography and set dressing, plus explore all the FX like smoke, hair, cannon shots, RBD wall destruction, and much more. This is the ultimate workshop if you want to start using Houdini as a powerhouse for your CGI short films. ‍

Course•By Mirco Paolini

Learn more
Product image for Icebreaker FX in Houdini | Matthieu Pujol |

Icebreaker FX in Houdini | Matthieu Pujol |

Course•By Matthieu Pujol

Learn more
Product image for Intro to Cinema 4D for Cinematics

Intro to Cinema 4D for Cinematics

Have a story you need to tell, but feel lost in the complexity of it all? Want to compete in those online 3D Challenges and break into the top 100? Tired of starting projects only to give up a few weeks later? Well look no further! In this intro to Cinema4D workshop, taught by FX artist and 3D Challenge veteran David Sujono, you’ll learn how to craft an idea, plan a project, and see it through to the end. David will take you from a novice C4D user, to someone who can craft a sequence that will capture the imagination and allow you to flex those creative muscles.
 Stop wasting time on endless iterations and complex code that leaves your head spinning. Learn the tools and techniques necessary to streamline your workflow and let those creative juices flow. Why are you still reading this!? Enroll today and show us what you’ve got!

Course•By David Sujono

Learn more
Product image for Legendary Environments Bundle

Legendary Environments Bundle

Course•By William Fiorentini

Learn more
Product image for Mad Max War Rig Explosion

Mad Max War Rig Explosion

A deep dive into the re-creation of a shot from Mad Max: Fury Road, covering all the details and aspects of it.

Course•By Massimo Branca

Learn more
Product image for Master Exploder - Tools

Master Exploder - Tools

Course•By Urban Bradesko

Learn more
Product image for Master Lighting and Rendering in Houdini (Solaris + Karma)

Master Lighting and Rendering in Houdini (Solaris + Karma)

Do your projects seem to fall flat toward the end? Always grasping for that extra 10% but never quite getting there? Want to get a leg up on the competition? Here’s a hint: look at your lighting, rendering, and compositing. I mean, really look. That’s where the extra 10% lives. That’s where you can pull your projects up by their bootstraps. That’s what will give you an edge over the competition, and this workshop is where you’ll find the knowledge and skills to do it. Join Lighting and Compositing Supervisor Alex Toth as he lights the way and guides you on your journey to becoming a master of light and a beast in the composite.

Course•By Alex Toth

Learn more
Product image for Master Rigging: APEX in Houdini

Master Rigging: APEX in Houdini

Not a “Maya Person”? Curios about APEX, but never had an interesting project to motivate you? Like transforming robots? Well, look no further! In this Intermediate / Advanced course on Rigging a Robot with Houdini’s APEX, you’ll have the opportunity to explore this efficient, procedural rigging framework. ILM artist Mizuki Yamada will take you through the entire process, from a quick overview of APEX with simple examples, to rigging a complex transforming robot asset and animating your creation…all inside Houdini. *Maya is used briefly to create the initial locators for the rig. However, a Houdini workflow is also provided. If this wasn’t enough, Mizuki will also show his workflows for quick terrain creation, basic material design in Substance Painter (textures will be provided), Lighting and rendering setups in Solaris and Karma, compositing in Nuke, and a few other tips and tricks along the way. What are you waiting for? Let’s transform some robots with APEX in Houdini!

Course•By Mizuki Yamada

Learn more
Product image for Mastering Ocean Simulations in Houdini

Mastering Ocean Simulations in Houdini

Ocean simulations are incredibly complex and technical tasks which require years of trial and error, thousands of hours of simulations, and more than a few pints of rum to master. If only there was a vessel to glide along the meshed surface, avoid the maelstroms of FLIP hell, and create believable simulations that evoke the smell of salty air and the sounds of seagulls in the distance...Arrrr, Maties! There be such a ship!

Grab your gear and come aboard! Your Captain is none other than the infamous, VES Award Winning artist (Shōgun), Dominic Tiedeken. He’ll guide you through the rough sees of FLIP and Oceans in houdini. Together we’ll navigate FLIP settings, WhiteWater, Foam, Spray, Meshing, fluid optimization, rendering, and so much more.

Course•By Dominic Tiedeken

Learn more
Product image for Mastering The Art of VEX and Python

Mastering The Art of VEX and Python

Studios and clients don’t just want artists. They NEED artists who can SOLVE PROBLEMS. In this 50+ hour workshop, taught by our very own VEX Wizard Corbin Mayne, YOU will learn to become the hero people can rely on to solve those problems. Code, code, code until your fingers bleed and your brain melts. Build production-ready tools, automate workflows, and take full technical control of Houdini using Python and VEX as your weapons. Learn valuable problem solving skills that will save time and conquer deadlines. This workshop will literally transform the way you think.
The path to the most valuable and in-demand role in modern VFX awaits. Your journey to becoming an FX TD begins now! Conjure some magic of your own. Enroll now.

Course•By Corbin Mayne

Learn more
Product image for Mastering The Art of VEX and Python ( Supremium )

Mastering The Art of VEX and Python ( Supremium )

Studios and clients don’t just want artists. They NEED artists who can SOLVE PROBLEMS. In this 50+ hour workshop, taught by our very own VEX Wizard Corbin Mayne, YOU will learn to become the hero people can rely on to solve those problems. Code, code, code until your fingers bleed and your brain melts. Build production-ready tools, automate workflows, and take full technical control of Houdini using Python and VEX as your weapons. Learn valuable problem solving skills that will save time and conquer deadlines. This workshop will literally transform the way you think.
The path to the most valuable and in-demand role in modern VFX awaits. Your journey to becoming an FX TD begins now! Conjure some magic of your own. Enroll now.

Course•By Corbin Mayne

Learn more
Product image for Moonshot - Houdini FX Project

Moonshot - Houdini FX Project

Course•By Urban Bradesko

Learn more
Product image for Orion - Creating Cinematic Fire Setups in Houdini

Orion - Creating Cinematic Fire Setups in Houdini

Course•By Urban Bradesko

Learn more
Product image for Real-Time VFX for Games ( Standard )

Real-Time VFX for Games ( Standard )

This intensive workshop simulates a real game production environment. You'll work on a pre-existing project with gameplay logic, characters, props, and environments already in place. Your task? Create epic VFX for a hero moment.

Course•By Jesse Henning

Learn more
Product image for Real-Time VFX for Games ( Supremium )

Real-Time VFX for Games ( Supremium )

This intensive workshop simulates a real game production environment. You'll work on a pre-existing project with gameplay logic, characters, props, and environments already in place. Your task? Create epic VFX for a hero moment.

Course•By Jesse Henning

Learn more
Product image for Real-Time VFX for Games - ( Legendary )

Real-Time VFX for Games - ( Legendary )

This intensive workshop simulates a real game production environment. You'll work on a pre-existing project with gameplay logic, characters, props, and environments already in place. Your task? Create epic VFX for a hero moment.

Course•By Jesse Henning

Learn more
Product image for Realistic Explosions

Realistic Explosions

Learn how to create stunning and lifelike explosions using Axiom. In this hands-on tutorial, you'll be guided step-by-step through the process of creating explosive effects, generating realistic smoke and trails, optimizing rendering efficiency, and compositing the final results. The workshop provides a full Houdini project file and Nuke file for compositing allowing you to follow along and unleash your creativity. Discover the power of Axiom's speed and qulaity, while applying real-life principles to achieve visually impressive and dynamic explosions.

Course•By Urban Bradesko

Learn more
Product image for Realistic Fire

Realistic Fire

Course•By Urban Bradesko

Learn more
Product image for Recreating the Driller Scene in Houdini and Redshift

Recreating the Driller Scene in Houdini and Redshift

Wreak Havoc Like the Pros. One Simulation at a Time. Step into the world of high-end visual effects and recreate one of the most iconic You know the shot. The one that made your jaw drop. Mykhailo reverse-engineered it—and now you can too. In this advanced-level workshop, Mike breaks down every layer of this insane VFX sequence: RBD destruction with animated characters, Sparks, smoke, fire, and debris—fully layered FX, Kitbashing + rigging a massive driller with KineFX, Rendered in Redshift, composited in Fusion & AE, This is not for beginners. This is for artists ready to level up and build production-grade FX from the ground up. Some assets are not included due to copyright—but we've got you covered with a discount.

Course•By Mykhailo Stoliarov

Learn more
Product image for Recreating the Flesh Portal in Houdini

Recreating the Flesh Portal in Houdini

We’ve all watched a film or cinematic that impresses us beyond belief and inspires us to create amazing artwork. Over the years, Blizzard Entertainment’s Cinematics Department has consistently delivered the goods and inspired generations of artists. One such artist is Patricia Pérez Collado. Inspired by the Diablo IV announcement cinematic: By Three They Come, she decided to tackle one of the more challenging FX in the short...Lilith’s Flesh Portal.
In this tutorial, Patricia will guide you through her process of creating this tribute to Diablo, all the way from from concept to final render and composite.

*This workshop is present in Spanish. English Subtitles are also included. *Diablo is a trademark of Activision Blizzard. All rights reserved.

Course•By Patricia Pérez Collado

Learn more
Product image for Skadoosh - Pyro Helpers

Skadoosh - Pyro Helpers

Course•By Urban Bradesko

Learn more
Product image for The Definitive Character Workshop for Movies and Games (Standard)

The Definitive Character Workshop for Movies and Games (Standard)

Learn AAA studio workflows and techniques to create characters and creatures that belong in Hollywood films and high-end games. Take your creature concept/production skills to the new heights with this intermediate level workshop by veteran character artist, Christopher Herrick. Christopher will guide you through the entire process of creating his Kyka (kee-ka) character from the ground up…well, from the concept art up! With his guidance, you will develop your ideas and push those designs to the limit and beyond. By completing this course, you will gain multidisciplinary knowledge and become a more well rounded artists and effective team player. Create believable characters that audience gravitate towards and remember, even after the lights go up. Be the indispensable generalist that no studio can let go.

Course•By Christopher Herrick

Learn more
Product image for The Definitive Character Workshop for Movies and Games (SUPREMIUM)

The Definitive Character Workshop for Movies and Games (SUPREMIUM)

Learn AAA studio workflows and techniques to create characters and creatures that belong in Hollywood films and high-end games. Take your creature concept/production skills to the new heights with this intermediate level workshop by veteran character artist, Christopher Herrick. Christopher will guide you through the entire process of creating his Kyka (kee-ka) character from the ground up…well, from the concept art up! With his guidance, you will develop your ideas and push those designs to the limit and beyond. By completing this course, you will gain multidisciplinary knowledge and become a more well rounded artists and effective team player. Create believable characters that audience gravitate towards and remember, even after the lights go up. Be the indispensable generalist that no studio can let go.

Course•By Christopher Herrick

Learn more
Product image for The Ultimate Explosion Houdini Workshop ( Standard )

The Ultimate Explosion Houdini Workshop ( Standard )

Beyond Explosions: yes you will learn explosions. but in order to finish these shots you need to know Shading, Rendering, Compositing and a lot of things a "generalist" would do. After the workshop you should be equipped with the knowledge to be a one man motherf*cking army and kick ass. You will copy my SkillStack that i worked more then a decade on and hopefully that will give you a good double jump forward.

Course•By Urban Bradesko

Learn more
Product image for The Ultimate Explosion Houdini Workshop ( Supremium )

The Ultimate Explosion Houdini Workshop ( Supremium )

Beyond Explosions: yes you will learn explosions. but in order to finish these shots you need to know Shading, Rendering, Compositing and a lot of things a "generalist" would do. After the workshop you should be equipped with the knowledge to be a one-man motherf*cking army and kick ass. You will copy my SkillStack that i worked more then a decade on and hopefully that will give you a good double jump forward.

Course•By Urban Bradesko

Learn more
Product image for Underwater Explosion

Underwater Explosion

In this breakdown, we'll study the scene that was made to create the underwater explosion FX. We'll go over each elements composing the final render one by one as well as discuss the mindset and approach needed when tackling these kind of effects.

Course•By Matthieu Pujol

Learn more
Product image for Unlocking the Magic of Houdini ( Legendary )

Unlocking the Magic of Houdini ( Legendary )

This workshop is your ultimate beginners guide to Houdini. We'll start with the fundamentals, exploring terminology and UI to understand the software. Then, we'll dive into project-based explorations of procedural modeling, particle simulation, destruction, pyro and liquid simulations, vellum soft body, cloth and hair simulation, character rigging, animation, and crowd simulation.

Course•By Jordan Allen

Learn more
Product image for Unlocking the Magic of Houdini ( Standard )

Unlocking the Magic of Houdini ( Standard )

This workshop is your ultimate beginners guide to Houdini. We'll start with the fundamentals, exploring terminology and UI to understand the software. Then, we'll dive into project-based explorations of procedural modeling, particle simulation, destruction, pyro and liquid simulations, vellum soft body, cloth and hair simulation, character rigging, animation, and crowd simulation.

Course•By Jordan Allen

Learn more
Product image for Unlocking the Magic of Houdini ( Supremium )

Unlocking the Magic of Houdini ( Supremium )

This workshop is your ultimate beginners guide to Houdini. We'll start with the fundamentals, exploring terminology and UI to understand the software. Then, we'll dive into project-based explorations of procedural modeling, particle simulation, destruction, pyro and liquid simulations, vellum soft body, cloth and hair simulation, character rigging, animation, and crowd simulation.

Course•By Jordan Allen

Learn more
Product image for Unreal Engine Automotive Masterclass ( Legendary )

Unreal Engine Automotive Masterclass ( Legendary )

Course•By Post Processed

Learn more
  • 1
  • 2
  • Next
54 products found